![]() ![]() ![]() And in this gif, you can see that the issue happens when changing the map and infact the self switch isn't toggled: ![]() In this gif, you can see that the plugin command by Hudell is working properly because the player stays in the map until the self switch is toggled: I made some gifs to let you see what's going on. ![]() It only works if the player stays in the same map until that self switch is toggled. It won't work as intended if the player is transferred into another map and then comes back. First of all, your Ultimate Event Spawner plugin and your Boundary System plugin seem to have an issue when using them with the Orange Time System plugin by Hudell.įor example, if I use this plugin command within a spawned event To spawn the events, I used the script call Ritter.spawnEventRegion(mapId, eventId, regions, save)ġ. I was testing them a little bit more and I noticed 2 important issues. Hello again! I hope you're having a great holiday season! I love so much your plugins! (See also the EDITs at the end of this message.) ![]()
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